2011/2012 NEW RELEASES

  

Gameplay

Overview

Black Ops is a first-person shooter. The player assumes the role of a foot soldier who can wield various firearms, of which two at a time can be carried; throw grenades and other explosives; and use other equipment as weapons. A player close enough to an enemy can kill with one knife blow. A character can take three stances: standing, crouching, or prone; each affects rate of movement, accuracy, and stealth. The player can dive prone from a standing position when running. The player can momentarily sprint but will then grow tired. The screen glows red to indicate damage to a player's health, which goes away over time. When the character is within the blast radius of a live grenade, a marker indicates the direction of the grenade, helping the player to flee or throw it back. Among the game's weapons are crossbows with bolts and explosive ammunition, Dragon's Breath rounds and ballistic knives.

Campaign

The player assumes the role of various characters during the single-player campaign, changing perspectives throughout the story. The playable characters are special forces operatives conducting black operations behind enemy lines. In this way, the player's characters have their own traits such as voices and shadows.Each mission features a series of objectives that are displayed on the heads-up display, which marks the direction and distance towards and from such objectives. The player is accompanied by friendly troops throughout the game. Although primarily a first-person shooter, the player pilots a Hind helicopter and guides friendly troops from a SR-71 Blackbird reconnaissance aircraft.] The campaign features several scripted cinematic moments. One of them is a bullet time effect during the "Victor Charlie" level, activated when the player fires toward the last enemy of a Viet Cong squad.

Multiplayer


Players can customize their weaponry in the game, as seen with this customized FAMAS.
The online multiplayer mode of Black Ops usually revolves around two teams on a specific mission. For example in Team Deathmatch the team with the most kills wins, while in Capture the Flag, players take the other team's flags and return it to their own base. Additionally, there is Free For All in which players aren't separated into teams.] Not including Downloadable maps, there are 14 different maps.]
Black Ops retains the experience points and unlockable reward system that has been kept since Call of Duty 4. The game's multiplayer focuses on socialization and customization. "Create-a-Class 2.0" allows enhanced personalization with appearance items as well as upgradable perks;[ weapons are extensively customizable with writing, emblems, attachments and camouflage painting. Even reticles can be modified. There are more than one style for an attachment, which allows for a lot more personalized weaponry; for example, the player can choose between a red dot sight or a reflex sight, both of which share many of the same traits, although the red dot fills up less of the screen (something desired by many players). Character models depend on the first tier perk instead of the weapon's type. Furthermore, face paints can be unlocked.New custom killstreak rewards include explosive R/C cars, guided missiles and controllable attack helicopters.
A currency system has been implemented allowing players to buy weapons, accessories and clothes. Players can gamble with their "COD Points" in a free-for-all based playlist called "Wager Match", which is composed of four game modes. Time limited objectives known as "Contracts" can be purchased to gain more currency and experience points. The progression system is not featured in local split-screen multiplayer. In local split-screen play, all character customization options are already unlocked. Players can no longer define game rules such as win conditions.
Players can play alone or with friends against AI opponents in "Combat Training" with a separate progression system. Online split-screen is re-introduced on Xbox 360 and PS3. The guest account can rank up but is reset after each sign out. Only on Xbox 360, a second Gold Xbox Live account can be used to keep the second player's progression.[
For the first time in the series, clips from online gameplay can be recorded. Some specific features that have been removed from the PC version of Infinity Ward's Modern Warfare 2 return, such as lean,] mod tools, the developer console and dedicated servers. Dedicated servers are exclusively provided by Game Servers. Steam is the exclusive platform for Black Ops on PC, and the game is protected by Valve Anti-


NEED FOR SPEED HOT PURSUIT

Microsoft Windows, PlayStation 3 and Xbox 360
Hot Pursuit allows players to control police vehicles and participate in high-speed pursuits, a feature absent from the series since 2002.Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier "Hot Pursuit" titles in the Need for Speed franchise with exotic cars and high-speed police chases. It is primarily inspired by the original Need for Speed on 3DO.[citation needed] Hot Pursuit lets players be either a cop or a racer and features a full career mode for both roles. The relationship between the cops and racers is described as "a dog chasing down a rabbit", with the cops being more powerful compared to the racers. Each side has several power-ups including calling for roadblocks and radar jamming.According to Criterion the single-player section is somewhere between 15-20 hours long, but with lots of replay value.

The game takes place in fictional location known as Seacrest County. It's an open world and features over 100 miles (160 km) of open road, four times larger than that of Burnout Paradise, Criterion's previous title. Hot Pursuit features a new social interaction system called "Autolog" described as "Facebook for the game". The game features both single-player and multiplayer game modes with up to eight players; as an option to live multiplayer racing, players can post records and achievements on the Autolog feed for friends to see, which they then can try to beat. Autolog also contains an experience system called "Bounty".

The driving model of the game is described as "fun and accessible", not as arcade-styled as Burnout Paradise, but far from a simulator. All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described as "all the cars you dreamed of driving, in the way you dreamed of driving them". Most vehicles are available in both racer and police variants, but a few are exclusive to each side. Also exclusively featured in the Hot Pursuit is the Porsche 918 Spyder. Ferrari however, last seen in a Shift DLC-pack but notably absent from all other Need for Speed games since Hot Pursuit 2, is also absent from Hot Pursuit.